Wednesday, August 30, 2006

Video Gaming Real-Life Crises

Just over a year ago, Joe Barlow, a paramedic in Illinois, spent a week testing a computer game called Incident Commander, a training simulator that gives players a lead role in managing crisis situations such as terrorist attacks and natural disasters.

Days later, he used his virtual experience in a real-life situation: the aftermath of Hurricane Katrina. He was put in charge of an 800-bed hospital in Baton Rouge, La., and found that many of the decisions he made there stemmed from what he learned by playing the game.

Yesterday, on the first anniversary of Hurricane Katrina, game developer BreakAway Games Ltd. released the final version of Incident Commander free of charge to municipal emergency departments, part of an agreement with the Justice Department, which invested $350,000 in game development.
If you really screw up does Bush come on and say "You're doing a heckuva job, Brownie?"

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